JohnBWatson wrote:The only things a ship can really benefit from having are an omni weapon and a WMD weapon, with the possibility of a launcher. Beyond that, the Wolfen doesn't really gain anything from being able to install more weapons. While I think that making armor weight more important(right now, there's no really good high weight armor that would make the player care about armor slot restrictions) would be sufficient to fix this, more 2 slot weapons would also be nice to have.
With the buff to missiles and the 10% minimum WMD, it becomes surprisingly workable to have one weapon + a missile launcher. I've been picking one main weapon at a time and upgrading it more quickly than before. This is really good news for the EI500 and bad news for the Wolfen.
The Wolfen is such a small ship that I'm not sure it makes sense to have it install really heavy armor. It's not just that it shouldn't be allowed to; a ship that small has its thrust seriously compromised when it becomes more massive.
One possibility would be to give a Wolfen a linked-fire weapon slot. If its speed isn't lowered, one possible compromise would be to limit the mass of all its weapons to 6 tons or less and to limit the mass of its armor to 8 ton segments. If its speed is lowered, its weapon and armor limits could be somewhat higher. That would reinforce the idea that the ship is small, keep it from compromising its thrust, and make it powerful enough to be worth using even if it were slower.