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Version 0.97

Posted: Mon Jul 31, 2006 1:09 am
by george moromisato

Posted: Mon Jul 31, 2006 3:51 am
by dvlenk6
Played through to Rigel. The new stations I've run into so far look great. So many new features too. Thank you so much.

Now I'm nosing around in the .xml and version notes. :lol:

Posted: Mon Jul 31, 2006 5:36 am
by Psycholis
Where'd you get the XML for 0.97? Was it taken down to prevent spoilers, or am I just looking in the wrong place?

Posted: Mon Jul 31, 2006 5:40 am
by george moromisato
Psycholis wrote:Where'd you get the XML for 0.97? Was it taken down to prevent spoilers, or am I just looking in the wrong place?
The best place to get the XML is to use the TransData utility to decompile the code. I uploaded the latest version (1.2) which should work with 0.97.

Posted: Mon Jul 31, 2006 5:41 am
by george moromisato
dvlenk6 wrote:Played through to Rigel. The new stations I've run into so far look great. So many new features too. Thank you so much.

Now I'm nosing around in the .xml and version notes. :lol:
Very cool! I'm glad you like it. Keep a look-out for bugs--I found (and fixed) a serious one only a few hours before I posted it. I'm sure there are a couple more still in there.

Posted: Mon Jul 31, 2006 5:54 am
by BlackPheonix
holy crap i can't believe i missed this! i so have to get it and play it until i dies 3 times in a row now!

Posted: Mon Jul 31, 2006 8:05 am
by bimbel
I like the splitted xml's :)

but one question left...
george moromisato wrote:Thanks for writing. The next version will have a crude way to control the sound effects volume.
[...]
I'm still searching ^^ but yay for the next version!

Posted: Mon Jul 31, 2006 8:55 am
by evilbob
OMG! CHARON PIRATES! CHARON SYSTEM! OMG!
I LOVE IT!

also, transdata dosent work on my computer! :evil:

Posted: Mon Jul 31, 2006 9:27 am
by bimbel
I <3 Urak Mass Drivers :)

evilbob what's wrong with transdata?
I could send you the xml only (without images/souns ~1.5MB) if it's not working

Posted: Mon Jul 31, 2006 9:55 am
by evilbob
yeah, please send me the Xml.

Posted: Mon Jul 31, 2006 10:38 am
by bimbel
evilbob wrote:yeah, please send me the Xml.
I need some kind of mail-address for that...

On the other hand we should establish an IRC channel ^^
#transcendence on irc.quakenet.eu.org or whatever (would be nice to hang out with ya all ;))

Posted: Mon Jul 31, 2006 10:52 am
by evilbob
how aboun MSN?
[email protected]

Posted: Mon Jul 31, 2006 11:42 am
by Yugi
Man, I love all these new graphics (new Charon gfx, new Donima graf, etc.) and the three new sovereigns (Teratons, Urak and something I can't remember the name of).

EDIT: I've just been reading through the Teraton text in the .tdb, and it seems very risky to deal with them!
I also finally know what that half-built station on the banner is!

George, what's this "Aquila Cruiser" ship? It's defined, but there is no actual coding for it.

Posted: Mon Jul 31, 2006 2:26 pm
by george moromisato
I haven't come up with a good way of documenting it yet (Help page is full) but use the F7 and F8 keys to control sound up and down during the game.

Posted: Mon Jul 31, 2006 2:34 pm
by Yugi
Ah, good. We can control sound at last!
Why don't you put it in the readme?