like this:
<Image UNID="&rsNavBeacon;" bitmap="NavBeacon.jpg" bitmask="NavBeaconMask.bmp" NoPM="true"/>
Nice one, even if you don't remember posting itdigdug wrote:have you tried to use NoPM="true" ?
like this:
<Image UNID="&rsNavBeacon;" bitmap="NavBeacon.jpg" bitmask="NavBeaconMask.bmp" NoPM="true"/>
Oh yes, I already have that, but that wasn't the problem I was having. I was trying to get my nozzle images to look right, but no matter what I tried, there was a problem with the way they rendered on the screen. Digdug gound the solution to that little problem, as I thanked him for it above.Darth Saber wrote:PKodon:
You stated earlier that: "I don't know what the difference is between my images and George's, but there must be some trick I'm missing."
George revealed to me that he used imaging software called: "TrueSpace" to render / create most of the ships and stations in Transcendence. "TrueSpace by Caligari" was purchased by Microsoft and is available for free; I have downloaded the software, am learning to use it, and found it to be excellent. There are many tutorials with video, to teach you how to use it, should you decide to download the software.