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shanejfilomena
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I would like to know : what the NUMBER in these means : And can I manipulate them to use for a different a version of the &ds? :
(list &dsRefuseContamination; 10)
(list &dsBlackMarketPayDebt; 8)
(list &dsBlackMarketRefuseDock; 6)


The reason is that: while I am not interested in the Black Market: I am Interested the way it calls up these items :
I would like to know what the numbers relate to and If there is a table they activate: where do I find it so I can use it?
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
Drako Slyith
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You'll have to provide more code than that. The (list) function will take any variables and/or numbers. That means the number could mean anything. Basically, what it is returning is the dockscreen and a number. It doesn't actually do anything.
If you could provide more code, it would help a lot.
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speedofsquid
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shanejfilomena
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Thankyou , I was looking at the difference in code from the Blackmarket .xmls 1.01 & the one from 1.05 :

Code: Select all

(block Nil
								(objIncData gPlayerShip "blackMarketCrimeCost" 50000)
								(objSetData gPlayerShip "blackMarketCrime" "losing valuable cargo")
								(objSetData gPlayerShip "blackMarketMission" Nil)
								(scrShowScreen gScreen "&dsBlackMarketPayDebt;") <--this line-->
								)
Being as I did not understand what I was seeing I asked .
Thanks to SpeedofSquid I now have the information about the priority settings used in 1.04+ ( but I am going the hard road to make it function in 1.01 because outside of those that know about the other versions they are only using the Official release available for download )
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
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