No matter what value I use, it always sets an unenhanced device's bonus to +10%. While I can use the old hexcode values (0x010#) from 10% to 150% in steps of ten, I am unable to set a bonus not divisible by 10 (e.g., +25%).
I have no problem using arbitrary values for other bonus types like speed.
[1.2rc1] (shpEnhanceItem obj item "+hpBonus:<xx>") adds 10%.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
-
- Developer
- Posts: 2997
- Joined: Thu Jul 24, 2003 9:53 pm
- Contact:
Fixed in the next RC. Thank you!