1.08k

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george moromisato
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PM wrote:I got two gates to Huaramarca in one system. One beyond the solar system, and another within, and the one within the system appeared like a normal round stargate instead of the blocky Magellan stargate.
Thanks. I wrote up a ticket: http://wiki.neurohack.com/transcendence ... icket/1169
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WillyTheSquid
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Okay, TransGeek found the asteroid scanner bug... it's caused by OnEnabled to now be called OnEnable. This could *seriously* affect compatibility of older T mods with the new version.

I just text-crawled my own, richly-filled & creamy-centered mods folder though, and it seems only the MiningPack uses "OnEnabled".
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CYRUS KGABO
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So where is the mission frame work for this version of the game?
george moromisato
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WillyTheSquid wrote:Okay, TransGeek found the asteroid scanner bug... it's caused by OnEnabled to now be called OnEnable. This could *seriously* affect compatibility of older T mods with the new version.

I just text-crawled my own, richly-filled & creamy-centered mods folder though, and it seems only the MiningPack uses "OnEnabled".
Are you sure that is was ever named "OnEnabled"? Looks to me like it has always been "OnEnable" (no 'd').
RPC
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Location: Hmm... I'm confused. Anybody have a starmap to the Core?

<OnEnable> never really worked. http://wiki.neurohack.com/transcendence ... icket/1153
You might not have caught it since the other new events worked fine.
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CFG
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Selectable mods! Thats one thing Ive been waiting for. A huge thank you for that! Looks like I can now delete several copies of Trans from my flash drive I created to have a certain sets of mods in my game, but no others.
Hope you dont mind me waiting for 1.08l though :D
s71ck
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I hit the same sort of crash on vanilla 1.08k. Can't seem to be able to attach a save game however.

Code: Select all

10/19/2012 21:09:46	--------------------------------------------------------------------------------
10/19/2012 21:09:46	Start logging session
10/19/2012 21:09:47	Transcendence 1.08k
10/19/2012 21:09:52	Loaded game file version: 1000807
10/19/2012 21:09:58	Crash in CDockingPorts::UpdateAll
10/19/2012 21:09:58	Unable to continue due to program error.

program state: OnAnimate
program state: updating object
obj class: CStation
obj name: Ronin/C-class gunship wreck
obj pointer: b20ac98
abandoned
m_pBase: none
m_pTarget: none
m_DockingPorts[2]: b228e30 Sapphire-class yacht (CShip)
game state: docked
edit:
I seem to have gotten around the attachment limitations on this forum, remove the .zip extension from all files and then unzip with 7zip.
Attachments
s71ck-7476.7z.003.zip
remove .zip extensions from all files and unzip
(114.25 KiB) Downloaded 262 times
s71ck-7476.7z.002.zip
remove .zip extensions from all files and unzip
(257.02 KiB) Downloaded 273 times
s71ck-7476.7z.001.zip
remove .zip extensions from all files and unzip
(257 KiB) Downloaded 278 times
TranscendentGeek
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I am positive that OnEnabled worked in previous T versions. However, it is apparently a rarely used event. I used OnEnabled in a asteroid scanner through several versions of T. Only in the last did it stop working. I changed it to OnEnable on a hunch and it worked again.
dkedr
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Crashed while using the jump drive. http://wiki.neurohack.com/transcendence ... icket/1171

Edit: Loaded the save file and tried to jump again and got the error printed again
Attachments
bugthing.JPG
bugthing.JPG (88.3 KiB) Viewed 7635 times
RPC
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Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Okay, under normal playing circumstances I'm starting to get the same errors as WTS.
It might be the AI that's the issue, since in GODmod gating (which is what I used to check Uncharted) it freezes time in the system, probably preventing AI from locking on to the player. Just a guess, but still ;)

Code: Select all

10/20/2012 08:00:01	Save file error: Saving reference to object in another system
10/20/2012 08:00:01	Object being referenced:
10/20/2012 08:00:01	obj class: unknown
obj name: unknown
obj pointer: ba20300
error obtaining crash info

10/20/2012 08:00:17	Save file error: Saving reference to object in another system
10/20/2012 08:00:17	Object being referenced:
10/20/2012 08:00:17	obj class: unknown
obj name: unknown
obj pointer: ba20300
error obtaining crash info

10/20/2012 08:00:17	Save file error: Saving reference to object in another system
10/20/2012 08:00:17	Object being referenced:
10/20/2012 08:00:17	obj class: unknown
obj name: unknown
obj pointer: ba207c8
error obtaining crash info
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
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