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Posted: Sun Sep 23, 2007 11:41 pm
by OddBob
I think all shield reflects are too powerful - they need a downside, or that there be different grades of reflect that are increasingly expensive/rare (with 100% being Lazarusly difficult to find/afford)

Posted: Sun Sep 23, 2007 11:51 pm
by Betelgeuse
I have always wanted different levels of resistance enhancements.
Such as halving damage or giving 50% more resistance (would make powerful resistance get a better bonus) or taking off a set amount for a certain type of damage (would be interesting more strong vs weak weapons and not good vs strong)

Posted: Mon Sep 24, 2007 12:20 am
by F50
it would be nice if a shield would take exactly 1 damage for a reflect. That way the reflect decreases as damage increases and thus, though it is still powerful, is much more manageable for the badguys.

Posted: Wed Sep 26, 2007 2:51 am
by Lord Trogg
I like the siege aurochs ships that wander around with a centurion escort. I particularly like how I can kill one easily for a possible early fusionfire and several p100 hexphase plates meanwhile it's escort of heavily armed centurions simply watch and then fly away when it's destroyed. I think that it should work a bit more like the armed transports that do drug runs with zulu escorts, if you hit the transport then the zulus will break off and attack you. Then if you tried killing the siege ship you'll be attacked by some powerful centurions. I also find that it will be near enemies and fire it's fusionfire into empty space because it's facing away from the enemy.

Posted: Wed Sep 26, 2007 10:41 am
by (name here)
wrong thread. put that in the fleets mod thread. but i agree.

Posted: Thu Oct 04, 2007 3:55 am
by Petrus
I've played since .96 but I still get that electric tingle down my spine when I see that a new version has come out. Thanks!

Posted: Thu Oct 04, 2007 3:32 pm
by Stormhawk
That tingle is one of the best feelings in the world!

Thank you George, .98c is awesome!

Posted: Thu Oct 04, 2007 11:55 pm
by Sheltem
Very nice new features 8)

I like that turnrate is finally increased.

thanks Georg.