george moromisato wrote:The old LRS was 200 pixels in diameter.
The new LRS is 27% of the height of the screen (but never smaller than 200 pixels). I generally run on a widescreen monitor (1920x1080), so the size of the LRS seems OK. But perhaps on a smaller monitor it is too big. I could tone it down (and/or ultimately make it an option).
I play with 1920x1080 widescreen. I was so used to seeing lots of space, then all of sudden, the upper-right part of the screen is constantly blotted out by a black hole radar I cannot shrink (or make mostly transparent). It also makes the HUD asymmetric (and I like symmetry) and ugly. While there are benefits for a bigger LRS, the drawbacks outweigh them for me.
Download and Play in 1.9 beta 1...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Star Castle Arcade: Play a classic arcade game adventure, with or without more features (like powerups)!
Playership Drones: Buy or restore exotic ships to command!
Other playable mods from 1.8 and 1.7, waiting to be updated...
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.