Search found 2623 matches
- Mon Nov 12, 2018 5:34 pm
- Forum: Ideas & Suggestions
- Topic: Fuel efficiency for starting ships
- Replies: 11
- Views: 8648
Re: Fuel efficiency for starting ships
Players generally spend a lot more time traveling and in dockscreens than fighting, so the standby power use is more important. That's much more heavily weighted towards shields' power use. In that case the Manticore should be pretty efficient: it doesn't consume power when armor does not need to b...
- Mon Nov 12, 2018 3:47 am
- Forum: Ideas & Suggestions
- Topic: Fuel efficiency for starting ships
- Replies: 11
- Views: 8648
Fuel efficiency for starting ships
I calculated how long it takes each starting ship to consume 10 helium fuel rods. This assumes: shields are always recharging, primary weapons is always firing, and the ship is always thrusting. Here's the result (in real seconds): Sapphire 278 EI500 192 Wolfen 167 Constellation 147 Freyr 192 Mantic...
- Thu Oct 18, 2018 3:40 am
- Forum: Commonwealth
- Topic: No Twitch session tomorrow Oct 18
- Replies: 0
- Views: 15502
No Twitch session tomorrow Oct 18
Sorry, all, I had to fly out of town unexpectedly this week and won't be around for our usual Twitch session.
I'll return next week. See you all then.
I'll return next week. See you all then.
- Thu Oct 04, 2018 3:55 pm
- Forum: Commonwealth
- Topic: No Twitch session today
- Replies: 0
- Views: 9216
No Twitch session today
Sorry, all, but I can't do the Twitch session today. I'm in the middle of a move and we don't have internet connectivity yet.
Next week for sure.
Next week for sure.
- Fri Sep 28, 2018 5:57 am
- Forum: Ideas & Suggestions
- Topic: Thoughts on ships and armor mass
- Replies: 6
- Views: 9155
Thoughts on ships and armor mass
Shrike/Song has been working on differentiating various ships and I want to share some thoughts. Let's consider Commonwealth/friendly ships that the player might be able to pilot. I created the following table: ShipTable1.jpg The full spreadsheet it here: https://docs.google.com/spreadsheets/d/1UwYO...
- Mon Sep 24, 2018 8:57 pm
- Forum: Announcements
- Topic: 1.8 Beta 3 is Ready!
- Replies: 24
- Views: 72796
Re: 1.8 Beta 3 is Ready!
Updated to 1.8 Beta 3.3. This fixes a couple of minor regressions: Possible docking code regression No more Watch Your Targets message Armor bonus applied twice After upgrading Jenna, ended up with a second Ronin/C Domina item donations broken NOTE: The bug with ship brokers in VotG is not yet fixed...
- Sat Sep 15, 2018 4:16 am
- Forum: Announcements
- Topic: 1.8 Beta 3 is Ready!
- Replies: 24
- Views: 72796
Re: 1.8 Beta 3 is Ready!
Just uploaded 1.8 Beta 3.2!
I wanted to fix the Freyr bug since that's a major regression too. The Freyr weapon was not firing straight if it had no target.
I wanted to fix the Freyr bug since that's a major regression too. The Freyr weapon was not firing straight if it had no target.
- Sat Sep 15, 2018 4:15 am
- Forum: Announcements
- Topic: 1.8 Beta 3 is Ready!
- Replies: 24
- Views: 72796
Re: 1.8 Beta 3 is Ready!
It's alphabetical by last name (at least for the current members), but it's a good coincidence.AssumedPseudonym wrote: ↑Sat Sep 15, 2018 1:13 amIt’s oddly fitting that Shrike and I, notorious partners in crime, wound up on the same page of the Special Thanks. Now I’m actually sort of curious whether that was deliberate or not, heh.
- Fri Sep 14, 2018 10:02 pm
- Forum: Announcements
- Topic: 1.8 Beta 3 is Ready!
- Replies: 24
- Views: 72796
Re: 1.8 Beta 3 is Ready!
I made a critical fix and released 1.8 Beta 3.1. It should update automatically the next time you sign in to the game.
Games created with 1.8 Beta 3 are not good, unfortunately. Please restart a game with 1.8 Beta 3.1. [You can tell the create version if you bring up stats (F2) for the game.]
Games created with 1.8 Beta 3 are not good, unfortunately. Please restart a game with 1.8 Beta 3.1. [You can tell the create version if you bring up stats (F2) for the game.]
- Thu Sep 13, 2018 4:41 pm
- Forum: Announcements
- Topic: 1.8 Beta 3 is Ready!
- Replies: 24
- Views: 72796
- Thu Sep 13, 2018 4:41 pm
- Forum: Announcements
- Topic: 1.8 Beta 3 is Ready!
- Replies: 24
- Views: 72796
Re: 1.8 Beta 3 is Ready!
Yes, there is a new one (3.3.19): https://downloads.kronosaur.com/TransData.zip
- Wed Sep 12, 2018 9:36 pm
- Forum: Announcements
- Topic: 1.8 Beta 3 is Ready!
- Replies: 24
- Views: 72796
1.8 Beta 3 is Ready!
I've just released 1.8 Beta 3. This version contains mostly bug fixes and API features, though it does add various minor enhancements. This version will download automatically if you have any of the 1.8 betas (and are signed in). Otherwise, please download at: https://downloads.kronosaur.com/Transce...
- Wed Sep 05, 2018 7:43 pm
- Forum: Commonwealth
- Topic: Transcendence Broadcast: Domina & Oracus
- Replies: 8
- Views: 11598
Transcendence Broadcast: Domina & Oracus
Tomorrow on Twitch I will continue my permadeath run with the EI500 freighter. The topic for tomorrow is Domina & Oracus. Here are a few questions to kick things off: * Are the Domina powers in Stars of the Pilgrim balanced? Overpowered? Underpowered? * Is it too easy or too hard to get Domina power...
- Wed Aug 22, 2018 11:26 pm
- Forum: Commonwealth
- Topic: Transcendence Broadcast: George plays Starbound
- Replies: 2
- Views: 5625
Transcendence Broadcast: George plays Starbound
Tomorrow on Twitch (https://www.twitch.tv/kronosaurproductions) I'll play Starbound with Ttech. I've heard great things about the game and I think it has a lot in common with Transcendence. If you've got any tips for playing, please post them here. Tune in tomorrow at 4 PM Pacific time. See you then!
- Wed Aug 15, 2018 9:47 pm
- Forum: Commonwealth
- Topic: Transcendence Broadcast: The Sung Slavers
- Replies: 3
- Views: 5877
Transcendence Broadcast: The Sung Slavers
In my permadeath run I'm now in the Ungoverned Territories, so I thought I'd focus tomorrow's Twitch session on the Sung Slavers: lore, mechanics, strategy, etc. If you've got ideas for new mechanics or missions, or if you've got questions about the Slavers, please tune in and contribute. Post respo...