I haven't made it far in 0.98. One past St. K's, and THERE WAS NO STARGATE!!!
Of course, that was .98, I've got .98a finally, and .98b on another comp that I don't have access to.
Search found 78 matches
- Thu Jun 28, 2007 6:31 pm
- Forum: Beginner's Luck
- Topic: Antarctica & CSC Terra
- Replies: 18
- Views: 15951
- Thu Jun 28, 2007 5:59 pm
- Forum: Shipyards
- Topic: Remove "weight slowdown"
- Replies: 6
- Views: 3965
- Thu Jun 28, 2007 3:11 am
- Forum: Commonwealth
- Topic: early game vs late game
- Replies: 34
- Views: 19058
I'd like to see more ships that can dish it out plenty but can't take it So would I. Something that can knock down your shield in one hit and then your armor in another, while being overall about the strength of a Corsair II would be nice. Sure, I can kill it in one hit, but what if there's more th...
- Wed Jun 27, 2007 6:44 am
- Forum: Shipyards
- Topic: Problem Regarding TransData13 Utility
- Replies: 10
- Views: 5198
- Tue Jun 26, 2007 3:19 am
- Forum: Shipyards
- Topic: Problem Regarding TransData13 Utility
- Replies: 10
- Views: 5198
- Tue Jun 12, 2007 4:01 am
- Forum: Shipyards
- Topic: Modding Ideas
- Replies: 61
- Views: 32636
- Sat May 26, 2007 2:52 pm
- Forum: Ideas & Suggestions
- Topic: S***!
- Replies: 16
- Views: 6295
- Fri May 25, 2007 4:40 pm
- Forum: Commonwealth
- Topic: Version 0.98
- Replies: 36
- Views: 17746
- Fri May 25, 2007 3:23 pm
- Forum: Commonwealth
- Topic: Version 0.98
- Replies: 36
- Views: 17746
- Thu May 17, 2007 12:56 am
- Forum: Shipyards
- Topic: Custom solar systems
- Replies: 6
- Views: 3980
- Thu May 17, 2007 12:35 am
- Forum: Shipyards
- Topic: Modding Ideas
- Replies: 61
- Views: 32636
Would be cool if you could equip the mercenaries with the weapons and armor of your choice and then give them insurance or something so that you can buy them back if they die. Hmmm..... I'm thinking of more D2 again.... D2 LOD I do believe. D2 alone had non-manageable mercs, vs. the mercs that woul...
- Mon May 14, 2007 5:40 am
- Forum: Shipyards
- Topic: Living Universe Project
- Replies: 6
- Views: 4922
What about missions to disrupt enemy supply chains? Now THAT would be fun. Basically lay siege to a very important enemy base, or possibly in a later game version, an allied base that another ally wants shut down. PO the other ally, they become an enemy, etc. This game is fun, but it needs more dept...
- Mon May 14, 2007 5:22 am
- Forum: Shipyards
- Topic: Talon industrial corporation
- Replies: 48
- Views: 24862
- Mon May 14, 2007 5:19 am
- Forum: Ideas & Suggestions
- Topic: A few ideas for future versions
- Replies: 2
- Views: 2199
I like the wanderer idea. Maybe have a Pirate arena? so if someone wins, the pirates stop attacking? Maybe make it so that the Black Market gives up coming after you once you kill, say 100 Molotoks? But if you dock, they knock your block off? Maybe a few other arenas. Like one to unlock the aid of y...
- Mon May 14, 2007 4:15 am
- Forum: Shipyards
- Topic: Modding Ideas
- Replies: 61
- Views: 32636
All hail FAD and Burzmali!! This will rock. And for the debt collection thing, why not make a new sovereign made up of scattered bounty hunters that come after you and tell you to follow them, if you don't (as in if you get too far away) they thermonuke you. And if you lack the funds, the interest d...