Search found 1542 matches
- Tue Apr 17, 2012 8:45 pm
- Forum: Commonwealth
- Topic: Quality approved
- Replies: 2
- Views: 1758
Re: Quality approved
It is one of the most arbitrary tags on xelerus. Basically it means that the mod has been reviewed to a certain degree by one or more of the xelerus admins, and has found to be of good or great standard. That means that it is mostly bug free, that any graphics included are good, that it is balanced ...
- Tue Apr 17, 2012 8:39 pm
- Forum: Ideas & Suggestions
- Topic: Xelerus\Copy from "My Mods"
- Replies: 3
- Views: 2173
Re: Xelerus\Copy from "My Mods"
Ahh. No way to change that apart from getting a hold of Bimbel. Or keep a copy in dropbox for yourself.
- Tue Apr 17, 2012 1:49 pm
- Forum: Mod Announcements
- Topic: BattleZone
- Replies: 56
- Views: 35506
Re: BattleZone
i have all the proper stuff installed, on 1.08b, yet it crashes still when i dock with the stations. any clue on how to fix this? i can post my debug file if needed Curious. I just tried it and it worked. I started with a clean Extensions folder, downloaded http://xelerus.de/index.php?s=mod&id=307 ...
- Tue Apr 17, 2012 1:40 pm
- Forum: Ideas & Suggestions
- Topic: Xelerus\Copy from "My Mods"
- Replies: 3
- Views: 2173
Re: Xelerus\Copy from "My Mods"
Cheating how?
- Tue Apr 17, 2012 1:40 pm
- Forum: Shipyards
- Topic: a looting mod & several questions
- Replies: 32
- Views: 13237
Re: a looting mod & several questions
I wonder why the tests were considered necessary. If I understand it correctly, OnUpdate is tied to a specific item anyway. There might be any number of OnUpdates for any number of items, but each OnUpdate event, when it happens, refers to a particular item. In our case, (eq gItem itMinersCargoHold...
- Mon Apr 16, 2012 7:17 pm
- Forum: Announcements
- Topic: 1.08 is ready!
- Replies: 38
- Views: 27229
Re: 1.08 is ready!
Not game related : If you want to talk about technical issues : there is a section for that. If you have other interests in the board other then the game : remove yourself. And most of us use AVG: not Avast, it does not compete with the reliability and easy of use. The next time I have $400 dollars...
- Mon Apr 16, 2012 7:14 pm
- Forum: Shipyards
- Topic: a looting mod & several questions
- Replies: 32
- Views: 13237
Re: a looting mod & several questions
Your analysis is quite spot on. Indeed, the indenting could have been a bit better in that example. The best place to see what functions are, is on xelerus.de. In this case, 'gr' is 'greater than'. gSource and gPlayerShip are global variables (therefore the 'g'). gSource always points to the object ...
- Mon Apr 16, 2012 4:15 pm
- Forum: Mod Announcements
- Topic: BattleZone
- Replies: 56
- Views: 35506
Re: BattleZone
BZ should now work with version 1.08b. It still requires the old DSF that can be found on xelerus.
- Mon Apr 16, 2012 4:08 pm
- Forum: Shipyards
- Topic: UNID Database
- Replies: 564
- Views: 407693
Re: UNID Database
Done and welcome!gauron wrote:0xD159 - gauron
- Mon Apr 16, 2012 4:06 pm
- Forum: Mod Announcements
- Topic: Battle Zone - Simulator
- Replies: 11
- Views: 6311
Re: Battle Zone - Simulator
@matix: i think you are referring to the standard BattleZone mod. It should be working now. If you get crashes on docking, it is because you don't have the DSF version from xelerus.
As for BattleZone - Simulator, I just went over it and fixed it for 1.08b.
As for BattleZone - Simulator, I just went over it and fixed it for 1.08b.
- Mon Apr 16, 2012 3:42 pm
- Forum: Mod Announcements
- Topic: Galactic Omni Device (G.O.D)
- Replies: 40
- Views: 36568
Re: Galactic Omni Device (G.O.D)
Minor update. The DS action no longer has a hardcoded position, making it more compatible with other mods and adventures.
- Mon Apr 16, 2012 1:32 pm
- Forum: The Drawing Board
- Topic: Sandbox
- Replies: 43
- Views: 18962
Re: Sandbox
Very cool RPC... i think systems actually look better without orbit lines, so no loss there (for me at least)
- Mon Apr 16, 2012 1:30 pm
- Forum: Mod Announcements
- Topic: [MOD] Dynamic Systems V6.d
- Replies: 177
- Views: 123721
Re: [MOD] Dynamic Systems V5
DoneRPC wrote:Can an admin put prior mod of the month tag back? Thanks. Xelerus keeps changing tags if you update your mod desc :(
- Sun Apr 15, 2012 1:19 pm
- Forum: Shipyards
- Topic: a looting mod & several questions
- Replies: 32
- Views: 13237
Re: a looting mod & several questions
A lot of modders have already given free access to their code. So, as long as you don't copy a mod wholesale and claim it is yours, you should be ok. If you have been heavily inspired by another mod, then give credit where it is due, and you should be ok as well :)
- Wed Apr 11, 2012 6:29 pm
- Forum: Transcendence Fan Fiction
- Topic: Rags to Riches: A Pilgrim's Journey
- Replies: 5
- Views: 13952
Re: Rags to Riches: A Pilgrim's Journey
What a nice take on the pilgrim! Excellent!