Search found 291 matches

by Chase
Mon Jun 06, 2011 10:54 am
Forum: The Drawing Board
Topic: new carrier ship mod
Replies: 4
Views: 3618

new carrier ship mod

hey, as you now from my shipyards post i am working on another mod of the same thing, what i really need from more experienced modders( if at all possible) are these few things: 1. codeing for the centurions to appear slowly from the late early systems all the way towards point juno. 2. codeing for ...
by Chase
Mon Jun 06, 2011 6:51 am
Forum: Shipyards
Topic: new carrier ship mod
Replies: 35
Views: 13697

Re: new carrier ship mod

i have created a new thread in the drawing board section.
by Chase
Mon Jun 06, 2011 6:50 am
Forum: Shipyards
Topic: new carrier ship mod
Replies: 35
Views: 13697

Re: new carrier ship mod

thanks, what i am working on is some thing similar, (Aquila class carrier obviously) with the ability to launch centurions in the later game like the polarsis class star crusier. but have the manufacturing assets of most if not all weapons(you will be charged for manufacturing but i need some one to...
by Chase
Sun Jun 05, 2011 3:37 pm
Forum: Shipyards
Topic: new carrier ship mod
Replies: 35
Views: 13697

Re: new carrier ship mod

Ah screw it. I'll make another mod that has similar functions, this one has too many things for me to understand. Guess i over challenged myself. Oh well, tally ho and what not.
by Chase
Sat Jun 04, 2011 7:08 pm
Forum: Mod Announcements
Topic: The Auviq : Snow And Ice
Replies: 4
Views: 2779

Re: The Auviq : Snow And Ice

i have been having a bit of a problem, 2 things:
1. i meet commander aquiv but it goes through the same process over and over again,
2. i can get into the aquiq mining stations, but there are no crew members for sale.
by Chase
Sat Jun 04, 2011 6:18 am
Forum: Shipyards
Topic: new carrier ship mod
Replies: 35
Views: 13697

Re: new carrier ship mod

ok. problem is i don't know how to fix that. is there a more experienced modder that can help me out by touching up a few bits and bobs on my code?
by Chase
Fri Jun 03, 2011 4:51 pm
Forum: Commonwealth
Topic: I'm getting married!
Replies: 4
Views: 2653

Re: I'm getting married!

congratulations! I hope you spend many happy years together! Good luck on your wedding day! :mrgreen:
by Chase
Fri Jun 03, 2011 12:32 pm
Forum: Commonwealth
Topic: What is your Transcendence Game plan?
Replies: 9
Views: 5343

Re: What is your Transcendence Game plan?

my plan is very simple, choose wolfen, and go into hostile territory blow everything up and try not to get destroyed in the process, then whimper back to a friendly station to get my armor repaired
by Chase
Fri Jun 03, 2011 11:01 am
Forum: Shipyards
Topic: new carrier ship mod
Replies: 35
Views: 13697

Re: new carrier ship mod

thanks for the support. http://paste.neurohack.com/view/YRdhf/ for some reason it keeps on saying that that the last line of the transcendence code is not the same as the first one, tried to fix it, but it is giving me hassles. i posted it on xelerus. http://xelerus.de/index.php?s=mod&id=920 you can...
by Chase
Fri Jun 03, 2011 4:59 am
Forum: Shipyards
Topic: new carrier ship mod
Replies: 35
Views: 13697

Re: new carrier ship mod

I have already tried both methods twice. Both duds, the one is giving me hell about trans. Extension closing line. With the other one. There is no difference. Ill upload it to paste bin later.
by Chase
Thu Jun 02, 2011 7:24 pm
Forum: Shipyards
Topic: new carrier ship mod
Replies: 35
Views: 13697

Re: new carrier ship mod

I give up! I got it working once, played through to heretic with god mode, decided to add extra code, failed, removed added code, and i am back to square zero. hope someone out there can fix it. Cheers,
by Chase
Thu Jun 02, 2011 10:04 am
Forum: Off-Topic
Topic: Quest africa
Replies: 30
Views: 13599

Re: Quest africa

we be learning about grasses and insects this week. fun galore.
by Chase
Thu Jun 02, 2011 10:00 am
Forum: Welcome and Introductions
Topic: A Delayed Intro
Replies: 5
Views: 6575

Re: A Delayed Intro

no prob.
by Chase
Thu Jun 02, 2011 7:35 am
Forum: Shipyards
Topic: Unable to Upload new Mod replacement: need guidance/ help
Replies: 3
Views: 2070

Re: Unable to Upload new Mod replacement: need guidance/ hel

serious, i was hoping to play it, damn.
by Chase
Thu Jun 02, 2011 7:33 am
Forum: Shipyards
Topic: new carrier ship mod
Replies: 35
Views: 13697

Re: new carrier ship mod