Search found 291 matches
- Sat Jun 16, 2012 3:10 am
- Forum: Shipyards
- Topic: Another Image Request :P
- Replies: 2
- Views: 1654
Re: Another Image Request :P
Uh, dude, the phobos is already a class above a destroyer. The deimos is the destroyer. The phobos probably already holds thousands of people from the deck lights ... and might be the biggest ship in the game not shaped like a giant gazebo or trashcan. Though someone WAS working on an ares carrier t...
Re: autons
Sounds cool, but what is it with you an' deleting mods that have been perhaps superceded but are still functional? People like to do things different ways. Plus you'vue (accidentally) buried a couple things that no one else has ever replicated, like the 'recharge quainlong from reatctor' mod ... >_>
- Tue Jun 12, 2012 2:22 am
- Forum: Modding Reference
- Topic: object criteria "NN:20;"
- Replies: 0
- Views: 2327
object criteria "NN:20;"
I just want to make sure people know about this. (sysFindObject gSource "sNN:20;") searches for ships, for example (the s), and returns only the one exacty closest one (the N), but only returns that closest one if it also happens to be within 20 light seconds (the N:20;) ... until today it had never...
- Mon Jun 11, 2012 4:20 pm
- Forum: Shipyards
- Topic: request the rules for uploading mods.
- Replies: 3
- Views: 2115
- Sat Jun 09, 2012 6:09 pm
- Forum: Commonwealth
- Topic: mod of the month how to enter
- Replies: 5
- Views: 2623
Re: mod of the month how to enter
Hm, don't see MOTH anywhere, but MOTM is shorthand for Mod Of The Month.
It'll happen, I was just thinking of poking some people about getting the May voting session started >_>
It'll happen, I was just thinking of poking some people about getting the May voting session started >_>
- Sat Jun 09, 2012 5:10 pm
- Forum: Shipyards
- Topic: auton behaveour
- Replies: 2
- Views: 12628
Re: auton behaveour
A. You already asked this question like, yesterday: http://www.neurohack.com/transcendence/forums/viewtopic.php?f=5&t=5130 B. This forum isn't for modders, this forum is for people working with the C++ source code to make engine patches. Your question thankfully requires none such effort. (Was origi...
- Sat Jun 09, 2012 3:35 pm
- Forum: Commonwealth
- Topic: mod of the month how to enter
- Replies: 5
- Views: 2623
Re: mod of the month how to enter
Just have a mod published or updated on Xelerus during the month, and it'll probably show up on the voting menu for that month's stuff. So if you put something up with a publish date of "X June 2012", at the beginning of July we'll find it and put it in the June 2012 poll. (Have to wait for the mont...
- Sat Jun 09, 2012 8:30 am
- Forum: Shipyards
- Topic: 64 stock ships rotated to 40 facings
- Replies: 23
- Views: 13607
Re: 64 stock ships rotated to 40 facings
Hey hey. Thanks for the file. I thought you might want to know, though, if you didn't, that George released an archive of most of the original models for the game. I beileve Playership Drones comes with rerendered copies of the ones that were easy to rerender. Some of george's files proved hard to w...
- Fri Jun 08, 2012 8:39 am
- Forum: Beta Bug Reports
- Topic: Pirate ambush from sealed crate is avoidable.
- Replies: 1
- Views: 2625
Re: Pirate ambush from sealed crate is avoidable.
This appears to have never been looked into.
http://wiki.neurohack.com/transcendence/trac/ticket/901
http://wiki.neurohack.com/transcendence/trac/ticket/901
- Fri Jun 08, 2012 8:35 am
- Forum: Closed bug reports
- Topic: Ferian warriors
- Replies: 2
- Views: 10559
Re: Ferian warriors
Anyone seen this since?
- Fri Jun 08, 2012 8:34 am
- Forum: Closed bug reports
- Topic: Something curious
- Replies: 6
- Views: 12960
Re: Something curious
I think this is closable now
- Fri Jun 08, 2012 8:30 am
- Forum: Closed bug reports
- Topic: save game chrash
- Replies: 7
- Views: 13210
Re: save game chrash
Ticket marked worksforme, probably resolved in general by changes made since, close.
- Fri Jun 08, 2012 8:26 am
- Forum: Closed bug reports
- Topic: No Ringer greeter.
- Replies: 9
- Views: 15222
Re: No Ringer greeter.
Ticket posted marked as fixed, close
- Fri Jun 08, 2012 8:24 am
- Forum: Closed bug reports
- Topic: Armor coating enhancements don't take effect when applied.
- Replies: 5
- Views: 11760
- Fri Jun 08, 2012 8:15 am
- Forum: Beta Bug Reports
- Topic: [1.04 Bug] Ionized ship stays ionized after insurance claim.
- Replies: 4
- Views: 3262
Re: [1.04 Bug] Ionized ship stays ionized after insurance cl
I can't find any indication that this was ever looked at. Can someone test this? I'm not sure how to easliy ionize myself good enough to see.