Search found 55 matches

by speedofsquid
Sat Feb 06, 2010 7:08 am
Forum: Closed bug reports
Topic: Bugs in rc4
Replies: 16
Views: 9136

12. military mission target indicator did not clear after completing mission, but cleared after accepting new mission 12. Not fixed yet--do you remember which mission? I encountered this twice in RC6 on the Commonwealth Militia mission to destroy an enemy station. Both targets were Sapiens compound...
by speedofsquid
Mon Jan 11, 2010 9:08 am
Forum: Announcements
Topic: RC4
Replies: 26
Views: 20697

Xephyr wrote:I just got an escort mission with Korolov to a Tempus Lab. There are also other Korolov ships going there too. Shouldn't they only be shipping legal goods?
Maybe they're just delivering pizzas.
by speedofsquid
Sat Dec 26, 2009 8:59 am
Forum: Ideas & Suggestions
Topic: pteravors need to get nerfed
Replies: 19
Views: 7927

Wolfy wrote:they get even worse after they die!
So, don't kill them.
by speedofsquid
Fri Dec 04, 2009 1:22 am
Forum: Ideas & Suggestions
Topic: guide dang it
Replies: 40
Views: 19405

FWIW, the The Victorian Nightclub description does provide a hint, and if a player manages to get a Black Market mission, a connection is explicit.
by speedofsquid
Sat Nov 28, 2009 1:25 am
Forum: Ideas & Suggestions
Topic: Mining Changes
Replies: 91
Views: 35493

Maybe the mining cargo expansion should take up two device slots (one for the hold, one for the grappling mechanism) to limit the combat strength of Wolfen and Sapphire miners. Other mining equipment could also use up device slots (and increase overhead). To further weaken miners, ships could lose m...
by speedofsquid
Fri Nov 13, 2009 7:55 pm
Forum: Shipyards
Topic: Mining Tools
Replies: 44
Views: 18139

A tool on a turret would compensate for the freighter's maneuverability to make mining faster and less boring.
by speedofsquid
Sun Nov 08, 2009 2:19 am
Forum: Shipyards
Topic: fireRate
Replies: 2
Views: 1666

See fireRate in the weapons modding reference thread.

http://www.neurohack.com/transcendence/ ... php?t=1789
by speedofsquid
Sat Nov 07, 2009 10:26 pm
Forum: Ideas & Suggestions
Topic: Arrested For Piracy?
Replies: 17
Views: 7545

Maybe instead of imprisonment at the dock, you could resist arrest and escape back to the ship. And from then on, Commonwealth stations would be hostile.
by speedofsquid
Fri Nov 07, 2008 9:20 pm
Forum: Shipyards
Topic: shpOrderHold and shpOrderWait
Replies: 4
Views: 3052

A ship can be ordered to wait indefinitely by calling shpOrderWait with a wait time of 0 or Nil. My testing produced the opposite of the results in FAD's post above. Maybe it switched the function names in the post? Has anyone successfully used shpOrderHold with a hold time? When I tested, ships wou...
by speedofsquid
Fri Nov 07, 2008 2:35 am
Forum: Shipyards
Topic: shpOrderHold and shpOrderWait
Replies: 4
Views: 3052

I think hold means stop and hold position and wait means do nothing (do not fire at enemies, do not brake if in motion).
by speedofsquid
Wed Nov 05, 2008 3:40 am
Forum: Shipyards
Topic: weird debug message.
Replies: 8
Views: 4288

I set List to Nil so that List would be a list when I used append on it. It may be extranious though. I'll test. I did a quick test, and Nil is equivalent to the empty list when used as an argument to append. If the for loop in the sett function acts like a C for loop using x++ and not ++x, then fi...
by speedofsquid
Tue Nov 04, 2008 11:09 am
Forum: Shipyards
Topic: weird debug message.
Replies: 8
Views: 4288

I noticed some irregularities with your get function: The explicit return value is outside of the block, so I think it is ignored. The variable "List" used for the return value is defined outside of the block. (It is given an initial value for use in the block, so this should not cause any problem.)...
by speedofsquid
Sat Oct 18, 2008 1:14 am
Forum: Announcements
Topic: Transcendence Port to Linux and Mac
Replies: 140
Views: 187312

What's the best way to label bugs on the bug traq?
Should we set version to "transport 1.1"?
by speedofsquid
Sat Oct 04, 2008 10:36 pm
Forum: Commonwealth
Topic: player identity
Replies: 51
Views: 28621

hmm Domina should make the station disappear. You mean as a flashback, right? I got the impression from the game that the protagonist is one of many called by Domina. I think the residents of the Transcendence universe would be fighting the Iocrym a little harder, if stations were disappearing all ...
by speedofsquid
Sat Oct 04, 2008 6:20 am
Forum: Shipyards
Topic: nonCritical attribute
Replies: 6
Views: 3114

So, it could be possible to "target weapons and propulsion systems" for non-lethal combat.