Oh, so its a MobXMod problem...
Sorry
Search found 202 matches
- Sun Sep 02, 2012 12:19 am
- Forum: Announcements
- Topic: 1.08fa
- Replies: 16
- Views: 18178
- Sun Sep 02, 2012 12:17 am
- Forum: Off-Topic
- Topic: CPU Benchmarking with luminous
- Replies: 54
- Views: 26151
Re: CPU Benchmarking with luminous
Luminous benchmarking:
Core 2 Quad Q8400 2,665Ghz
2GB DDR2 800 5-5-5-15
Asus GT520 Silent
normal 28.3s
My motherboard don't have overclock capabilities
I'll buy another as soon as I can...
Core 2 Quad Q8400 2,665Ghz
2GB DDR2 800 5-5-5-15
Asus GT520 Silent
normal 28.3s
My motherboard don't have overclock capabilities
I'll buy another as soon as I can...
- Wed Aug 29, 2012 12:39 pm
- Forum: Announcements
- Topic: 1.08fa
- Replies: 16
- Views: 18178
Re: 1.08fa
Yeah, I know, I checked the db, and all mods that I have, and didn't find any problem with none of them
I can't "mod-fixing" this :/
I have restarted, that game file(16mb) get corrupted :'(
I can't "mod-fixing" this :/
I have restarted, that game file(16mb) get corrupted :'(
- Tue Aug 28, 2012 4:47 pm
- Forum: Off-Topic
- Topic: job occupation
- Replies: 10
- Views: 6540
Re: job occupation
"Work" for IBM Brazil...
- Tue Aug 28, 2012 4:44 pm
- Forum: Beta Bug Reports
- Topic: 108f:Stuck Corporate Cruiser
- Replies: 12
- Views: 7633
Re: 108f:Stuck Corporate Cruiser
did you tried to use a mod-weapon with a high repulsion effect(with low, or none damage)?
Modify its armors to make it vulnerable to EMP, then you could make it spin, and may be push off the ship...
Modify its armors to make it vulnerable to EMP, then you could make it spin, and may be push off the ship...
- Mon Aug 27, 2012 6:11 pm
- Forum: Announcements
- Topic: 1.08f
- Replies: 46
- Views: 31708
Re: 1.08f
Registered as Ticket #1097
- Mon Aug 27, 2012 5:39 pm
- Forum: Announcements
- Topic: 1.08f
- Replies: 46
- Views: 31708
Re: 1.08f
"christian" ....My name...
- Mon Aug 27, 2012 5:17 pm
- Forum: Announcements
- Topic: 1.08f
- Replies: 46
- Views: 31708
Re: 1.08f
I still have to activate my account on the bugtrac...
- Mon Aug 27, 2012 4:32 pm
- Forum: Off-Topic
- Topic: The end of an era
- Replies: 5
- Views: 3914
Re: The end of an era
Hey, would be great if George include a system in game with the name "Neil Armstrong system", "St. Neil Armstrong", "Neil Armstrong memorial" or something...
Well, just a thought...
Well, just a thought...
- Mon Aug 27, 2012 4:25 pm
- Forum: Announcements
- Topic: 1.08f
- Replies: 46
- Views: 31708
Re: 1.08f
Hey, I got this...When I try to accept that Huari drug-thing
I already checked all my extensions and didn't find any problem with them...
And, I just lost a 16mb save game
I already checked all my extensions and didn't find any problem with them...
And, I just lost a 16mb save game
- Mon Aug 27, 2012 1:10 pm
- Forum: Announcements
- Topic: 1.08fa
- Replies: 16
- Views: 18178
Re: 1.08fa
and what about this?
- Tue Aug 21, 2012 5:23 pm
- Forum: Shipyards
- Topic: Xolarix' Ship Graphics
- Replies: 91
- Views: 50306
Re: Xolarix' Ship Graphics
Death?
- Tue Aug 21, 2012 12:48 pm
- Forum: Ideas & Suggestions
- Topic: Spam on Xelerus
- Replies: 6
- Views: 5547
Re: Spam on Xelerus
I deleted those that have appeared on my mods...
- Mon Aug 20, 2012 7:00 pm
- Forum: The Drawing Board
- Topic: Miner defense
- Replies: 0
- Views: 2022
Miner defense
Miner defense project:
Well, I'll just let you use use your imagination for more details
New:
*Escort & defense Missions
*Miner ships (2 or 3)
*Miner Station
*Miner ID
*Star working today
20/08/2012 (dd/mm/yy)
Well, I'll just let you use use your imagination for more details
New:
*Escort & defense Missions
*Miner ships (2 or 3)
*Miner Station
*Miner ID
*Star working today
20/08/2012 (dd/mm/yy)
- Mon Aug 20, 2012 5:01 pm
- Forum: Commonwealth
- Topic: Longreach/ICX differences
- Replies: 3
- Views: 2294
Re: Longreach/ICX differences
The longreach is stronger, that means, it 'll destroy missiles faster than the ICX