Search found 12 matches

by Peter5930
Sun Sep 16, 2012 12:12 am
Forum: Commonwealth
Topic: RPC's Mega Permadeath challenge
Replies: 64
Views: 33648

Re: RPC's Mega Permadeath challenge

Here's a couple of mods I quickly whipped up to make the Charon Pirates and Anarchists a bit more challenging. Tougher Charon Pirates Tougher Anarchists This is what I've done in the Tougher Charon Pirates mod: Changes: Corsair I 90% get a turbolaser 10% get a dual laser and NAMI launcher Armour is ...
by Peter5930
Tue Sep 11, 2012 3:54 pm
Forum: Mod Announcements
Topic: [Mod] Playership Drones v6
Replies: 8
Views: 6161

Re: [Mod] Playership Drones v6

I finally got it to work; I didn't realise the linked weapons would only fire when there was something targeted or in visual range, and it took some experimentation to figure out the primary weapon/linked weapons mechanic.
by Peter5930
Sun Sep 09, 2012 11:56 pm
Forum: Mod Announcements
Topic: [Mod] Playership Drones v6
Replies: 8
Views: 6161

Re: [Mod] Playership Drones v6

I'm having trouble with linked weapons. I used the Centauri portable mechanic to repair a Tripoli destroyer, but when I tried linking a couple of weapons, they wouldn't fire, and they got removed from the list of weapons you cycle through with 'w'. When I disabled all the weapons except for the two ...
by Peter5930
Sun Sep 09, 2012 5:24 pm
Forum: Shipyards
Topic: A particleLifetime bug crashing my games?
Replies: 5
Views: 2836

Re: A particleLifetime bug crashing my games?

I wonder also if this was why my Network games were crashing, since I'd often revisit old systems when exploring the Network. I'll give The Network another go and see if the update has resolved it.
by Peter5930
Sun Sep 09, 2012 5:20 pm
Forum: Shipyards
Topic: A particleLifetime bug crashing my games?
Replies: 5
Views: 2836

Re: A particleLifetime bug crashing my games?

Thanks for fixing it so quickly. It only crashed my games if I gated into a system where the streamers had previously been generated; it was fine if I didn't backtrack.
by Peter5930
Sun Sep 09, 2012 3:58 pm
Forum: Shipyards
Topic: A particleLifetime bug crashing my games?
Replies: 5
Views: 2836

A particleLifetime bug crashing my games?

My game crashed last night when I gated into Charon and then gated back to the previous system, and I'd noticed in the previous system that there were lots of little light-blue fizzy streamer gas animation thingies littering the place; some were floating freely in space, some were in the same locati...
by Peter5930
Sat Sep 08, 2012 7:40 pm
Forum: Shipyards
Topic: Dynamic Systems
Replies: 151
Views: 66914

Re: Dynamic Systems

Another question; how does the conflict between sovereigns work? A few times now, I've had the Uruk sending almost continuous waves of destroyers and sentinels against NAMI direct-sales outlets, and since the NAMI outlets have super fast regeneration and really tough defenders, it's pretty quickly s...
by Peter5930
Fri Sep 07, 2012 9:15 am
Forum: Shipyards
Topic: Dynamic Systems
Replies: 151
Views: 66914

Re: Dynamic Systems

At least the Dwarg seem to have a more rational approach to dealing with a lone xenocidal maniac that's wiping them out base by base than the other factions. They've obviously taken inspiration from the Evil Overlord List 80. If my weakest troops fail to eliminate a hero, I will send out my best tro...
by Peter5930
Thu Sep 06, 2012 8:36 pm
Forum: Shipyards
Topic: Dynamic Systems
Replies: 151
Views: 66914

Re: Dynamic Systems

How exactly does retribution work? I just got wiped out by a swarm of about 100 Dwarg behemoths after I destroyed a couple of their bases (about 10 of the individual base structures in total) on the first system after St Kats. Usually retribution fleets come at me in waves, but this one was just one...
by Peter5930
Wed Sep 05, 2012 3:10 pm
Forum: Announcements
Topic: 1.08fa
Replies: 16
Views: 18166

Re: 1.08fa

I had a crash while using The Network when loading Helio Centris:

http://paste.alterecco.net/view/YAFrg/
by Peter5930
Wed Sep 05, 2012 2:43 pm
Forum: Shipyards
Topic: Dynamic Systems
Replies: 151
Views: 66914

Re: Dynamic Systems

The freighter didn't try to fly right through the star itself, but those stellar flares come out quite a distance and when the freighter got hit by one, it turned away from the source of damage and then stopped instead of continuing on to the stargate. I think I either quit or got killed very shortl...
by Peter5930
Tue Sep 04, 2012 1:09 pm
Forum: Shipyards
Topic: Dynamic Systems
Replies: 151
Views: 66914

Re: Dynamic Systems

I'm having problems with missions when using dynamic systems; if I take a mission from a mining outpost to rescue a miner, it doesn't register as complete once I've destroyed the Centauri raiders and I can't use the mining outpost after that, since it keeps telling me to go back and finish the missi...