Search found 191 matches
- Fri Dec 28, 2012 11:41 pm
- Forum: Commonwealth
- Topic: How2Rogue: A quick guide to being a succesful pirate
- Replies: 3
- Views: 5192
Re: How2Rogue: A quick guide to being a succesful pirate
Just figured the guards-hostile thing out today, and you are absolutely correct on every point. Thanks.
- Fri Dec 28, 2012 11:38 am
- Forum: Commonwealth
- Topic: How2Rogue: A quick guide to being a succesful pirate
- Replies: 3
- Views: 5192
How2Rogue: A quick guide to being a succesful pirate
Quick guide on how to be a succesful pirate: Rule #1: DO NOT kill freighters. They don't carry all that many goodies, and if you kill one you have a good chance of never being able to dock at Commonwealth stations again. Basically, if it has "Freighter" in its name, play nice with it. Addendum A: Do...
- Tue Dec 04, 2012 3:18 am
- Forum: Announcements
- Topic: 1.08l
- Replies: 38
- Views: 39750
Re: 1.08l
Yeah, I just lost my best PLAYTHROUGH EVER thanks to savegame corruption. I thought this idiocy was done with 1.08f(a), but here we go again. Saved in the Zhang Li system, then tried to reload and it won't continue my game. Keeps showing the orange circle. Last time this happened I gave up on playin...
- Sun Nov 25, 2012 7:14 pm
- Forum: Commonwealth
- Topic: Transcendence Picture thread
- Replies: 600
- Views: 723317
Re: Transcendence Picture thread
NP, I'm making a public snapshot from my DropBox folder so you and others can play it. It'll help me iron out bugs, insure inter-mod compatibility... ...and help me help other modders, because I'm always looking for the places where others' mods intersect with each other and how they could make-or-b...
- Sun Nov 25, 2012 5:02 pm
- Forum: Commonwealth
- Topic: Transcendence Picture thread
- Replies: 600
- Views: 723317
Re: Transcendence Picture thread
Just noticed: The Ferians are safe from my predations this campaign, which has not been the case for a while now. I've got more than enough money, fuel & resources... and good enough weapons that I don't need to farm Ferian Warriors for their plasma blasters (Weapons Extended 5 by digdug/Atarlost). ...
- Sun Nov 25, 2012 3:44 pm
- Forum: Commonwealth
- Topic: Transcendence Picture thread
- Replies: 600
- Views: 723317
Re: Transcendence Picture thread
So, to continue in the same vein. Still haven't died in this campaign. Up to Sanctuary now & making money hand over fist. One of the things I love more than anything about Transcendence is how mods interact to create an ever-more-complex simulation of a thriving economy/a living game world/immersive...
- Sat Nov 17, 2012 3:50 pm
- Forum: Ideas & Suggestions
- Topic: Separate item lists for resources and ammunition in shops
- Replies: 6
- Views: 3490
Re: Separate item lists for resources and ammunition in shop
Mucho gusto, thanks!
- Sat Nov 17, 2012 1:28 pm
- Forum: Ideas & Suggestions
- Topic: Separate item lists for resources and ammunition in shops
- Replies: 6
- Views: 3490
Re: Separate item lists for resources and ammunition in shop
Will you do the honors?RPC wrote:Yes, it should go on trac.
- Fri Nov 16, 2012 12:04 pm
- Forum: Ideas & Suggestions
- Topic: What do YOU want for 1.09?
- Replies: 119
- Views: 56355
Re: What do YOU want for 1.09?
I for one REALLY like the New Manhattan system in The Network. Lots of Corp enclaves & industrial centers, Rasiermesser/Bushido/Makayev dealers and Tempus Labs/Black Markets. A system where the Commonwealth is a secondary player. It should be in vanilla.
- Fri Nov 16, 2012 11:23 am
- Forum: Ideas & Suggestions
- Topic: Separate item lists for resources and ammunition in shops
- Replies: 6
- Views: 3490
Separate item lists for resources and ammunition in shops
Dear all, Far too much of my time is spent scrolling through endless lists of ammunition for launchers I do not use, especially with mods installed that add launchers, which tend to have more than one ammo type. Can we please get a separate inventory list for weapon ammo at the dockscreen of station...
- Fri Nov 16, 2012 12:53 am
- Forum: Mod Announcements
- Topic: Mining Pack released! (collab with TransGeek)
- Replies: 72
- Views: 185012
Re: Mining Pack released! (collab with TransGeek)
Major breakthrough! We've hit the core! Struck gold!
All kidding aside, TransFans, TransGeek's got something nifty up his sleeve. Even I don't know exactly what he'll be whipping up, but hey: you do not argue with a wizard when he's working. Expect a solid update within two weeks.
All kidding aside, TransFans, TransGeek's got something nifty up his sleeve. Even I don't know exactly what he'll be whipping up, but hey: you do not argue with a wizard when he's working. Expect a solid update within two weeks.
- Thu Nov 08, 2012 1:20 am
- Forum: Commonwealth
- Topic: Playthrough reflecting daily life?
- Replies: 4
- Views: 2944
Re: Playthrough reflecting daily life?
Brainwave: Transcendence as an educational tool (aka "serious gaming"). With all the (customizable!) conducts there are, teachers could screen kids' behavior. Antisocial behavior (excessively killing friendlies/Ferians) or ADHD (like me, get distracted and spend 2 nights in a row up late, mining ast...
- Thu Nov 08, 2012 12:51 am
- Forum: Commonwealth
- Topic: Playthrough reflecting daily life?
- Replies: 4
- Views: 2944
Playthrough reflecting daily life?
Hey all, I am having a blast playing with my fave mods, Stalwart here. Just playing relaxedly through Eridani and the first couple of systems, and I noticed... my behavior in the game reflects my mood in daily life. Lately I've been way more relaxed about life, enjoying it more. Worrying less about ...
- Tue Nov 06, 2012 12:56 am
- Forum: MOTM archives
- Topic: MoTM - October 2012
- Replies: 18
- Views: 33898
Re: MoTM - October 2012
No votes for Rogue Trader's Guild! I know the HD stargates are purty, but gameplay-wise I think my mod adds quite a few things to enjoy. Oh well... :P But really, I think the mods released last month are overall VERY good. Uncharted, SysDens, Ancora, Cestus, and more... WOW. This bodes well for the ...
- Sun Nov 04, 2012 11:40 pm
- Forum: Commonwealth
- Topic: Coining a term:
- Replies: 4
- Views: 2556
Coining a term:
Normally, I'd use the term "campaign" to describe a single Transcendence playthrough. But I've been considering alternatives. "Game" is too generic, "session" means you still continue. How about "journey" or "voyage"? I just died, my photo-organic armor was a weak link and I stupidly got into a fire...