Transcendence Game Design Notes

21 August 2008

 

Transcendence 0.99c

Transcendence 0.99c is ready with some important bug fixes. Consult the Version History page for a full list of changes.

Download 0.99c here.

 

17 August 2008

 

Transcendence 0.99b

The latest version of Transcendence has another batch of fixes to bugs reported by players. In addition to fixing several crashes and save file corruption bugs, this new release also fixes some problems with Korolov and Huari missions.

As always, the Version History page has a full list of changes.

Download 0.99b here.

 

30 July 2008

 

Transcendence 0.99a

Thanks to lots of reports from playtesters I've made a bunch of important bug fixes. For a complete list of changes please consult the Version History page.

Download 0.99a here.

 

30 July 2008

 

Transcendence 0.99

Transcendence 0.99 is finally here! With major changes to the Eridani system and the Korolov Shipping Corporation, you will notice the difference right away. And if you make it past St. Katharine's Star and into Sung space you may get a chance to learn more about the Huari Empire and perhaps even visit their secret refuge.

Eridani and the Korolov Shipping Corporation

Korolov StationThe changes in version 0.99 start in Eridani itself. The Centauri warlords may not threaten the central stations of the metropolis, but the lesser stations are not so lucky. Help them to contain the threat of the warlords and they may help you in return. But watch out for Arco Vaughn! The warlord commander will not surrender without a fight.

Beyond Eridani you can look forward to enhanced Korolov missions. Escort six different kinds of freighters, each with its own strengths and weaknesses. Be careful not to take on a mission that you cannot handle—escorting valuable cargo may pay more, but it also attracts more attention from the Charon pirates. And if you think killing Corsairs is all you have to worry about, wait until you run into a Charon frigate—only the best will survive that encounter.

Exploding Stations and Hardened Missiles

Version 0.99 also has many game balance changes, including support for exploding stations (thanks, digdug!). With this change, sitting on top of a station to destroy it may be harmful to your health. Instead, keep your distance and see if you can eliminate some enemy ships when the station finally blows.

Another enhancement adds hit points to missiles. Don't you hate it when your expensive XM900 missile gets destroyed by a stray laser shot? Now these missiles are a little harder to kill.

The Huari Empire and the Sung Slavers

Huari HabitatA hundred and fifty years ago the Huari Empire ruled the area known as the Ungoverned Territories. But the Sung Slavers, wielding their formidable technology, invaded Huari space and nearly exterminated their culture. Now the Huari brood inside of their massive fortresses, suspicious of everyone who approaches. But through it all, the Huari remain hopeful that one day they will reconquer their worlds. Their priests foretell a time when a stranger will appear and help the Huari to defeat the Sung and rebuild their proud culture.

And Much More

As always, there are a few small surprises in this version that you'll have to discover for yourself. And as always, there are lots of improvements to the modding system. It's been a long time coming, but 0.99 is ready for download and ready to play!

Download Version 0.99
Read the List of New Modding Features
Read the Complete List of Changes

Station Explosion

 

20 July 2008

 

7.30.2008

0.99 Coming Soon

 

25 December 2007

 

RGCD Review of Transcendence

RGCD Review of Transcendence

RGCD, the UK-based retro gaming discmag has just published a review of Transcendence.

"Since those halcyon days of home computing I've been fruitlessly searching for a game that successfully combines the free-roaming rogue-like nature of Frontier with the simple, lively and enjoyable 2D universe of [Star Control II]. Finally, and thanks to the efforts of George Moromisato, I think I've found it in Transcendence."

Transcendence Review at RGCD.

 

5 October 2007

 

Transcendence 0.98d

Transcendence 0.98d adds a couple of minor fixes. I've fixed the crash when opening contraband ammo boxes (thanks to "the wanderer") and I believe this also fixes a bug when dropping items into the Teraton fabricator pit.

More importantly, this version moves away from DirectX and uses normal GDI calls to blt each frame to the screen. The main advantage is that Transcendence will no longer switch resolution to run, but an added advantage is that the game will work better with Vista and (hopefully) WINE on Linux.

There is a small disadvantage, however: since GDI is a bit slower than DirectX, some computers may run Transcendence slower. If you have this problem, run Transcendence with the /dx switch to use DirectX. But most modern processors and graphic cards will show no difference.

As always, a complete list of fixes appears on the version history page. Thanks to all the players who posted bugs in the forums.

 

28 November 2003

 

Welcome to Transcendence!

Nethack is still one of my favorite games. Depth and detail, along with playability and the illusion of simplicity, combine to make Nethack one of the best games of all time. I have always wanted to create a space adventure game with similar properties. The variety of enemies, weapons, and wondrous devices will hopefully provide some of the same depth to Transcendence, and the simple format should make it easy to learn and play.

More...

 

Reference

Design FAQ
Version History
Roadmap

Contact

Transcendence is still under development. If you have ideas, feedback, or comments, please participate in the forums or send mail to transcendence@neurohack.com

Credits

Transcendence was designed and created by George Moromisato. Original music was composed and recorded by Michael c. Tangent. Throughout the development process Transcendence has been playtested by many people to whom we are greatly indebted; we specially thank: Barják András, Black Phoenix, Lee Baugh, Kevin Chen, Crom, Markus Eckert, Fossaman, Colin Freas, Gannon, Fritz Goldhoorn, Brian Lane, Chuck Lindgren, the Holy Thom, Hookoa, Jason Miao, Magnus, Narok, Teslin K. R., Sero and Michael c. Tangent.